Introduce log/slog to add log levels.
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1 changed files with 7 additions and 20 deletions
27
main.go
27
main.go
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@ -5,6 +5,7 @@ import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"fmt"
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"log"
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"log"
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"log/slog"
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"os"
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"os"
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"time"
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"time"
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_ "time/tzdata"
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_ "time/tzdata"
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@ -74,25 +75,21 @@ type Payload struct {
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var db *sql.DB
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var db *sql.DB
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func main() {
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func main() {
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// Setup slog
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logger := slog.New(slog.NewJSONHandler(os.Stdout, nil))
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slog.SetDefault(logger)
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// Load environment variables from .env file if it exists
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// Load environment variables from .env file if it exists
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if err := godotenv.Load(); err != nil {
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if err := godotenv.Load(); err != nil {
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log.Println("No .env file found or error loading .env file")
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logger.Info("No .env file found or error loading .env file", "error", err)
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}
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}
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// Connect to PostgreSQL
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// Connect to PostgreSQL
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pgConnStr := os.Getenv("PG_DB")
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pgConnStr := os.Getenv("PG_DB")
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if err := connectToPostgreSQL(pgConnStr); err != nil {
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if err := connectToPostgreSQL(pgConnStr); err != nil {
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log.Fatal("Error connecting to PostgreSQL:", err)
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log.Fatal("Error connecting to PostgreSQL", "error", err)
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}
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}
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// pgConnStr := os.Getenv("PG_DB")
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// var err error
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// db, err = sql.Open("postgres", pgConnStr)
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// if err != nil {
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// log.Fatal(err)
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// }
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// defer db.Close()
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// Initialize MQTT options
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// Initialize MQTT options
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opts := mqtt.NewClientOptions()
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opts := mqtt.NewClientOptions()
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opts.AddBroker(os.Getenv("MQTT_BROKER"))
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opts.AddBroker(os.Getenv("MQTT_BROKER"))
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@ -122,16 +119,6 @@ func main() {
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var prevDt1, prevDt2, prevRt1, prevRt2, prevG int
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var prevDt1, prevDt2, prevRt1, prevRt2, prevG int
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// func updateFieldIfChanged(currentValue *int, previousValue *int) *int {
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// if currentValue != nil && *currentValue == *previousValue {
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// return nil // No change, so we prepare to insert a NULL
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// } else if currentValue != nil {
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// *previousValue = *currentValue // Update the previous value to the current one
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// return currentValue
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// }
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// return currentValue // Return the original value if it's nil
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// }
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func updateFieldIfChanged(currentValue *int, previousValue *int) (*int, bool) {
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func updateFieldIfChanged(currentValue *int, previousValue *int) (*int, bool) {
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if currentValue != nil && *currentValue == *previousValue {
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if currentValue != nil && *currentValue == *previousValue {
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return nil, false // No change
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return nil, false // No change
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